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Category Archives: Gamification/Game Based Learning

Digital game-based learning levels up digital literacies

Digital literacies and digital game-based learning (DGBL) are both concepts that have emerged in the educational arena since digital technologies have become all pervasive in every aspect of society. With mobile technologies continuing to develop, games are being used more and more by people of all generations and schools are realising that there is some […]

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Standards Based Grading GAMIFIED With Badges

Assessing students based on learning goals is great, but this new gamified approach I stumbled upon has potential to be a game-changer for my students. Source: tapintoteenminds.com See on Scoop.it – 21st Century Assessment

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Gamification – What is it and What it is in Moodle

Gamification – What is it and What it is in Moodle from Gavin Henrick This presentation focuses on a number of areas. It first deals with an ov Source: www.slideshare.net See on Scoop.it – Moodlicious

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A Guide to Game-Based Learning

Is Game-Based Learning the Same as Gamification? Not exactly. Gamification is “applying typical elements of game playing (e.g., point scoring, competition with others, rules of play) to other areas of activity.” Great classrooms often use both. . Source: www.edutopia.org See on Scoop.it – Blended Learning Lab

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Why you should care about gamification in higher education

Gamification has serious implications for college students—and perhaps it’s time higher education got serious about implementing game design. Source: www.ecampusnews.com See on Scoop.it – Blended Learning Lab

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How To Create Learning Through Play

What is the relationship between play and “flow”? And what does this all mean for formal and informal learning environments? Well, that depends on whether you see the role of play and self-direction in learning as necessary, or a waste of efficiency. Source: www.teachthought.com See on Scoop.it – Blended Learning Lab

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Teaching With Digital Games: a Video Case Study and Teacher Q&A with the Joan Ganz Cooney Center and Lisa Parisi

See on Scoop.it – Blended Learning Lab In 2012, as part of the first year of an initiative called theĀ Games & Learning Publishing Council, the Joan Ganz Cooney Center visited 5 schools in the New York City area to document how early-adopter teachers are using digital games in the classroom. One of our favorite visits […]

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How Do Games Work in Online Courses?

See on Scoop.it – Blended Learning Lab Learning games offer new opportunities to explore and simulate real-world scenarios. What do you need to know about playing games in your online courses? See on www.onlinecolleges.net

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Let the Games Begin: Students and Teachers Dive Into SimCityEDU

See on Scoop.it – Blended Learning Lab Non-profit video game developer GlassLab is working with teachers and students to improve its new educational game, SimCityEDU. See on blogs.kqed.org

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Games Support Multiple Learning Styles

See on Scoop.it – Blended Learning Lab When we talk about “games,” that term covers a huge range. From video games to board games, from Kinect to pencil-and-paper games, all of these can contribute to student learning. See on www.edutopia.org

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