An attempt to create a better *PLE (personalized learning environment), drawing on the established editing game logic, for Moodle, is the aim of this project. The main underpinning principle includes activities and resources which are selected automatically by the computer and shown to the student.
PLE (personalized learning environment) enables students to make progress at their own pace (affording achievement and/or attainment).Gaming involves advancing across a game whereby there is a sense of choice, freedom and control for the player. This means the learner has an opportunity to progress along individual learning trajectories at their own pace and chosen level/pitch.
The following table highlights the relationship between key definitions and gaming for learning and teaching with Moodle.